# CHANGELOG

## v1.2.1 - May 21, 2018

- Add `lerp` utility function

## v1.2.0 - May 4, 2018

- Add experimental Pose class

## v1.1.3 - Apr 16, 2018

- Matrix4 restore default arguments to setters 


## v1.1.2 - Apr 16, 2018

- Matrix4 fixes to regressions caused by code size reduction


## v1.1.1 - Apr 16, 2018

- Remove babel-minify to restore source maps


## v1.1.0 - Apr 16, 2018

- Upgrade to babel 7 (#19)
- Add Polygon class implementing Shoelace algorithm (#18)
- Improve error messages (#17)
- Add back Euler as experimental export
- Size reduction: Shared code moved from `Vector*` to `Vector` etc.
- Size reduction: Experimental Euler class no longer exported in index.js
- Size reduction: yarn test-size command
- Size reduction: new esnext main field, with untranspiled code.
- THREE.js Compatibility - doc and mew methods (experimental)
- THREE.js Compability - add test suites, run "unmodified" on math.gl classes


## v1.0

### 1.0.4 (Mar 2, 2018)
- FIX: github url link on npmjs.org

### 1.0.3 (Jan 17, 2018)
- FIX: Matrix4.rotateAxis
- FIX: github URL

### 1.0.2 (Jan 11, 2018)
- FIX: Vector3.len throws error
- FIX: Vector3.normalize throws error
- FIX: Vector3.dot

### 1.0.1 (Jan 9, 2018)
- FIX: missing Vector3.distance



# OLDER PRERELEASES

### v1.1.0-alpha.2
- Add back Euler as experimental export

### v1.1.0-alpha.1
- Size reduction: Shared code moved from `Vector*` to `Vector` etc.
- Size reduction: Experimental Euler class no longer exported in index.js
- Size reduction: yarn test-size command
- Size reduction: new esnext main field, with untranspiled code.

- THREE.js Compatibility - doc and mew methods (experimental)
- THREE.js Compability - add test suites, run "unmodified" on math.gl classes


## v1.0

### v1.0.0-alpha.7
- Website overhaul
- Add Uber license

### 1.0.0-alpha.6
- Matrix4 transforms
- Improved print functions
- Docs (coordinates etc)

### 1.0.0-alpha.5
- SphericalCoordinates overhaul
- Test cases

### 1.0.0-alpha.5
- Add roll/pitch/yaw getters/setters to `Euler`

### 1.0.0-alpha.4
- Vector3.rotate{X,Y,Z} now takes named arguments
- Doc overhaul
- Euler and Spherical are experimental exports

### 1.0.0-alpha.3
- Add Vector3.rotate{X,Y,Z}

### 1.0.0-alpha.2
- Docs
- Fix to Vector* add, subtract, multiply, divide
- Three-shaking test example

### 1.0.0-alpha.1
- Initial source code copy from luma.gl v4.1-alpha branch

