go-vise

Constrained Size Output Virtual Machine
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CHANGELOG (4692B)


      1 - 0.2.0
      2 	* Remove Init from engine interface, allowing input to be passed in all parts of engine execution.
      3 	* Rename engine interface WriteResult to Flush.
      4 	* Remove need for Exec before Loop
      5 	* Add initial input option for Loop
      6 	* Enable alternate input validators if default validator fails.
      7 	* Use template as output by default on empty bytecode terminate.
      8 	* Extend engine execution states (execd)
      9 	* Automatically discard render when Exec called without Flush.
     10 	* Fix sizer bug not including newlines in lateral navigation alternatives.
     11 - 0.1.0
     12 	* Data storage interface (db.Db) with implementations for memory (db.memDb), filesystem (db.fsDb), gdbm (db.gdbmDb) and Postgres (db.pgDb).
     13 	* Replace resource.FsResource and resource.MemResource with resource.DbResource using corresponding db.Db backend.
     14 	* Pre-VM EntryFunc hook to allow execution prevention (e.g. blocked access).
     15 	* Base HTTP server engine interface.
     16 	* Tool to collect templates, code, menus with translations to a single gdbm file, usable with db.GdbmDb.
     17 	* Invalidation option for state and cache to prevent accidental persistence when not desired.
     18 	* Flag parser that loads flags with string identifiers, values and descriptions from a csv file.
     19 	* Add preprocessor to assembler tool to enable use of flag parser (CATCH and CROAK statements).
     20 	* Use last cached value on clean exit without remaining code.
     21 	* Add missing go.sum file.
     22 	* Single constructor for engine with automagical handling for state, cache and persistence.
     23 	* State constructor returns pointer.
     24 	* Prevent endless state move recursion.
     25 	* Ensure SessionId and Language is available in context in all engine execution branches.
     26 	* Reduce cache usage size correctly on reset.
     27 	* Add flush state and cache option for persister on save.
     28 	* Remove dead code from asm package.
     29 - 0.0.15
     30 	* Add comprehensive documentation with texinfo.
     31 	* Prevent cursor leak in sizer.
     32 - 0.0.14
     33 	* Add language support for menus.
     34 	* Support for multi-page menus (only works for template renders without a sink).
     35 	* Executable example for multi-page menus.
     36 	* Fix broken menu batch instruction assembly.
     37 - 0.0.13
     38 	* Panic instead of error when interfacing out-of-bounds state flags.
     39 	* Reverse catch mode, true/1 now means test set instead of reset.
     40 	* Make context first arg in method where it is used.
     41 	* Add application defined status code to external symbol result.
     42 - 0.0.12
     43 	* Add volatile resource.MemResource implementation
     44 	* Enable registering error string in renderer for display.
     45 - 0.0.11:
     46 	* Language context for external symbol and template lookups.
     47 	* Implement language selection via config and bytecode execution.
     48 - 0.0.10:
     49 	* Add control symbol resolution to the MOVE instruction.
     50 	* Make persist properly recover non-root states.
     51 	* Implement persistent state engine.
     52 - 0.0.9:
     53 	* Change module path to git.defalsify.org/vise.git (added .git postfix).
     54 	* Add previously missing WARN loglevel.
     55 	* Replace bash script with Makefile for examples compilation.
     56 	* Remove residual menu upon symbol change without render.
     57 	* Add context-sensitive logger interface.
     58 - 0.0.8:
     59 	* Add license file
     60 	* Add features description in readme.
     61 	* Define offset visible for application for definable state flags.
     62 	* Add hello world example.
     63 	* Allow special targets for catch.
     64 - 0.0.7:
     65 	* Restart state and engine on empty termination code (start from top).
     66 	* Add no-move transition option, replaying current node.
     67 - 0.0.6:
     68 	* Flush code buffer on catch
     69 	* Catch empty code after init
     70 	* Ensure passthrough of wildcards when have match in INCMP handler.
     71 	* Add profile menu example.
     72 	* Rename project from "festive" to "vise"
     73 - 0.0.5:
     74 	* Ensure correct entry point for persisted runner.
     75 	* Allow special target "ascend" ("_") in catch code.
     76 	* Add input to external code handler interface.
     77 	* Add persistent state engine runner method.
     78 	* Move source files to root directory.
     79 - 0.0.4:
     80 	* Enable choice of writer for render in engine loop.
     81 	* Catch browser beyond start.
     82 	* Handle browse (pagination) inputs.
     83 	* Add menu render to sizer calculation.
     84 - 0.0.3:
     85 	* Synchronize cache stack with state stack in vm runner execution.
     86 	* Terminate on EOF if not checking input (INCMP).
     87 	* Add file source alternative for external symbols in fs resource.
     88 	* Factor out engine loop code.
     89 	* Enable stateful rendering through vm object.
     90 	* Factor out menu handlig.
     91 	* Make browse menu options conditional on browse state.
     92 	* Add sink symbol splitting (fills remaining space).
     93 - 0.0.2:
     94 	* Add termination handler in engine.
     95 	* Ensure initial display when engine first executed (output from engine.Init)
     96 	* Add batch menu command handling for asm.
     97 - 0.0.1:
     98 	ยช Create base components.