pathcheckmodifier.c (1467B)
1 // check modifier check 2 3 #include <stdlib.h> 4 #include <stdio.h> 5 #include <time.h> 6 #include "../lash_game_path_simple.h" 7 #include "../lash_game_map.h" 8 9 int main() { 10 clock_t test_clock_total = 0.f; 11 clock_t begin; 12 unsigned int w = 29; 13 unsigned int h = 21; 14 lash_path_simple_obstacle_t *o = (lash_path_simple_obstacle_t*)malloc(sizeof(lash_path_simple_obstacle_t)*3); 15 o->val = 1; 16 o->modifier = LASH_GAME_PATH_SIMPLE_OBSTACLE_MODIFIER_FULL; 17 (o+1)->val = 2; 18 (o+1)->modifier = LASH_GAME_PATH_SIMPLE_OBSTACLE_MODIFIER_HALF; 19 20 lash_map_simple_t map; 21 lash_mapSimpleInit(&map, &w, &h); 22 lash_mapSimpleLayerPoke(map.layer_path, 10, 1); 23 lash_mapSimpleLayerPoke(map.layer_path, 20, 2); 24 lash_mapSimpleLayerPoke(map.layer_path, 30, 3); 25 26 float r; 27 28 begin = clock(); 29 r = lash_pathSimpleCheckModifier(&(map.layer_path + 10)->val, o, 2); 30 test_clock_total += clock() - begin; 31 printf("Check idx 10 content 1: %f\n", r); 32 33 begin = clock(); 34 r = lash_pathSimpleCheckModifier(&(map.layer_path + 20)->val, o, 2); 35 test_clock_total += clock() - begin; 36 printf("Check idx 20 content 2: %f\n", r); 37 38 begin = clock(); 39 r = lash_pathSimpleCheckModifier(&(map.layer_path + 30)->val, o, 2); 40 test_clock_total += clock() - begin; 41 printf("Check idx 30 content 3: %f\n", r); 42 43 test_clock_total /= 3; 44 45 printf("Total checktime (avg of 3): %lu ticks @ %li pr sec = %.7f secs\n\n", (long)test_clock_total, CLOCKS_PER_SEC, ((double)test_clock_total / CLOCKS_PER_SEC)); 46 47 return 0; 48 }