go-vise

Constrained Size Output Virtual Machine
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commit 92487ec8afcf72a8b9965d40b65cf3e68fcd7e04
parent 9fe958fc24992cd008ba0a7b888e4c084b20b0a1
Author: lash <dev@holbrook.no>
Date:   Sat,  1 Apr 2023 16:02:47 +0100

Add more details in readme

Signed-off-by: lash <dev@holbrook.no>

Diffstat:
MREADME.md | 42++++++++++++++++++++++++++++++++++++++++++
1 file changed, 42 insertions(+), 0 deletions(-)

diff --git a/README.md b/README.md @@ -31,3 +31,45 @@ For example, in this example - param `three` is a _sink_. The renderer may use up to `256 - 120 - 5 - 12 = 119` bytes from the _sink_ when rendering the output. + + +### Multipage support + +Multipage outputs, like listings, are handled using the _sink_ output constraints: + +- first calculate what the rendered display size is when all symbol results that are _not_ sinks are resolved. +- split and cache the list data within its semantic context, given the _sink_ limitation after rendering. +- provide a `next` and `previous` menu item to browse the preparped pagination of the list data. + + +### Virtual machine interface layout + +This is the version `0` of the VM. That translates to _highly experimental_. + +Currently the following rules apply for encoding in version `0`: + +- A code instruction is a _big-endian_ 2-byte value. See `vm/opcodes.go` for valid opcode values. +- `symbol` value is encoded as _one byte_ of string length, after which the byte-value of the string follows. +- `size` value is encoded as _one byte_ of numeric length, after which the _big-endian_ byte-value of the integer follows. +- `signal` value is encoded as _one byte_ of byte length, after which a byte-array representing the defined signal follows. + + +## Reference implementation + +This repository provides a `golang` reference implementation for the `festive` concept. + +In this reference implementation some constraints apply + + +### Template rendering + +Template rendering is done using the `text/template` faciilty in the `golang` standard library. + +It expects all replacement symbols to be available at time of rendering, and has no tolerance for missing ones. + + +## Assembly language + +**TBD** + +An assmebly language will be defined to generate the _routing_ and _execution_ bytecodes for each menu node.