liblash

A bianry tree implementation used for game development from scratch
git clone git://holbrook.no/liblash.git
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Makefile.am (478B)


      1 AM_CFLAGS = -I$(top_srcdir)/include
      2 
      3 noinst_LTLIBRARIES = liblash.la libbtree.la libdebug.la liblashtest.la
      4 
      5 liblash_la_SOURCES = hex.c endian.c tree.c 
      6 liblash_la_CFLAGS = -I./include
      7 
      8 libbtree_la_SOURCES = tree.c
      9 libbtree_la_CFLAGS = -I./include
     10 
     11 liblashtest_la_SOURCES = test.c
     12 liblashtest_la_CFLAGS = -I./include
     13 
     14 libdebug_la_SOURCES = debug_log.c debug_timer.c
     15 libdebug_la_CFLAGS = -I./include
     16 
     17 bin_PROGRAMS = fromhex
     18 fromhex_SOURCES = fromhex.c
     19 fromhex_LDADD = liblash.la