liblash

A bianry tree implementation used for game development from scratch
git clone git://holbrook.no/liblash.git
Log | Files | Refs | LICENSE

DateCommit messageAuthorFiles+-
2020-02-09 20:23Add random data generatornolash4+49-3
2020-02-02 00:32remove mallocnolash1+1-3
2020-01-31 23:10Revert to noinstnolash1+1-1
2020-01-31 23:04Remove omitted prefixnolash1+1-1
2020-01-31 22:57remove lash prefix from debug componentnolash4+43-45
2020-01-31 15:23Make build conditionalnolash1+1-1
2020-01-13 11:11Remove redundant double pointer in hex2bin, archive old testsnolash18+542-5
2020-01-08 20:09Add bootstrap scriptnolash1+7-0
2020-01-08 19:58autoconfnolash17+1247-20
2020-01-07 06:28Move header to subdirnolash7+5-5
2020-01-05 20:57Prune filename prefixnolash25+766-589
2020-01-05 20:36initial commitnolash19+1130-0