liblash

A bianry tree implementation used for game development from scratch
git clone git://holbrook.no/liblash.git
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hex.h (240B)


      1 #ifndef LASH_HEX_H_
      2 #define LASH_HEX_H_
      3 
      4 int toHex(const unsigned char *data, size_t l, unsigned char *zHex, size_t *z);
      5 int hexchr2bin(const char hex, char *out);
      6 size_t hex2bin(const char *hex, unsigned char *out);
      7 
      8 #endif // LASH_HEX_H_