go-vise

Constrained Size Output Virtual Machine
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commit 5f9f83bc5e0b7f8e283c96ddf3332e882959fef3
parent 96e74815110de12b38a9a2b7022f6507030c8f94
Author: lash <dev@holbrook.no>
Date:   Sun, 23 Apr 2023 13:55:00 +0100

Add changelog

Diffstat:
ACHANGELOG | 62++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 62 insertions(+), 0 deletions(-)

diff --git a/CHANGELOG b/CHANGELOG @@ -0,0 +1,62 @@ +- 0.0.13 + * Panic instead of error when interfacing out-of-bounds state flags. + * Reverse catch mode, true/1 now means test set instead of reset. + * Make context first arg in method where it is used. + * Add application defined status code to external symbol result. +- 0.0.12 + * Add volatile resource.MemResource implementation + * Enable registering error string in renderer for display. +- 0.0.11: + * Language context for external symbol and template lookups. + * Implement language selection via config and bytecode execution. +- 0.0.10: + * Add control symbol resolution to the MOVE instruction. + * Make persist properly recover non-root states. + * Implement persistent state engine. +- 0.0.9: + * Change module path to git.defalsify.org/vise.git (added .git postfix). + * Add previously missing WARN loglevel. + * Replace bash script with Makefile for examples compilation. + * Remove residual menu upon symbol change without render. + * Add context-sensitive logger interface. +- 0.0.8: + * Add license file + * Add features description in readme. + * Define offset visible for application for definable state flags. + * Add hello world example. + * Allow special targets for catch. +- 0.0.7: + * Restart state and engine on empty termination code (start from top). + * Add no-move transition option, replaying current node. +- 0.0.6: + * Flush code buffer on catch + * Catch empty code after init + * Ensure passthrough of wildcards when have match in INCMP handler. + * Add profile menu example. + * Rename project from "festive" to "vise" +- 0.0.5: + * Ensure correct entry point for persisted runner. + * Allow special target "ascend" ("_") in catch code. + * Add input to external code handler interface. + * Add persistent state engine runner method. + * Move source files to root directory. +- 0.0.4: + * Enable choice of writer for render in engine loop. + * Catch browser beyond start. + * Handle browse (pagination) inputs. + * Add menu render to sizer calculation. +- 0.0.3: + * Synchronize cache stack with state stack in vm runner execution. + * Terminate on EOF if not checking input (INCMP). + * Add file source alternative for external symbols in fs resource. + * Factor out engine loop code. + * Enable stateful rendering through vm object. + * Factor out menu handlig. + * Make browse menu options conditional on browse state. + * Add sink symbol splitting (fills remaining space). +- 0.0.2: + * Add termination handler in engine. + * Ensure initial display when engine first executed (output from engine.Init) + * Add batch menu command handling for asm. +- 0.0.1: + ยช Create base components.