liblash

A bianry tree implementation used for game development from scratch
git clone git://holbrook.no/liblash.git
Log | Files | Refs | LICENSE

commit 401812317e3bc69b5f0070b979492099283e5dac
parent 521e21ef44a78573a754c424c3a6e2b289eb7ee9
Author: nolash <dev@holbrook.no>
Date:   Tue,  7 Jan 2020 07:28:05 +0100

Move header to subdir

Diffstat:
MMakefile | 10+++++-----
Rdebug_log.h -> include/debug_log.h | 0
Rdebug_timer.h -> include/debug_timer.h | 0
Rendian.h -> include/endian.h | 0
Rhex.h -> include/hex.h | 0
Rtree.h -> include/tree.h | 0
Rtree_dump.h -> include/tree_dump.h | 0
7 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/Makefile b/Makefile @@ -1,4 +1,4 @@ -CFLAGS = -I.. +CFLAGS = -I./include src = $(wildcard *.c) @@ -8,11 +8,11 @@ liblash.a: $(src:.c=.o) ar cq $@ $^ #shared: -# $(CC) -Wall -I$(INCLUDE) -o lash_tree_lib.o -fPIC -c lash_tree3.c -# $(CC) -Wall -I$(INCLUDE) -o lash_tree_dump_lib.o -fPIC -c lash_tree3_dump.c +# $(CC) -Wall $(CFLAGS) -o lash_tree_lib.o -fPIC -c lash_tree3.c +# $(CC) -Wall $(CFLAGS) -o lash_tree_dump_lib.o -fPIC -c lash_tree3_dump.c # $(CC) -shared -Wl,-soname,liblash.so.0 -o $(SHAREDOBJECTDIR)liblash.so lash_tree_lib.o lash_tree_dump_lib.o -# $(CC) -Wall -I$(INCLUDE) -o lash_debug_log_lib.o -fPIC -c lash_debug_log.c -# $(CC) -Wall -I$(INCLUDE) -o lash_debug_timer_lib.o -fPIC -c lash_debug_timer.c +# $(CC) -Wall $(CFLAGS) -o lash_debug_log_lib.o -fPIC -c lash_debug_log.c +# $(CC) -Wall $(CFLAGS) -o lash_debug_timer_lib.o -fPIC -c lash_debug_timer.c # $(CC) -shared -Wl,-soname,liblashdebug.so.0 -o $(SHAREDOBJECTDIR)liblashdebug.so lash_debug_log_lib.o lash_debug_timer_lib.o .PHONY: clean diff --git a/debug_log.h b/include/debug_log.h diff --git a/debug_timer.h b/include/debug_timer.h diff --git a/endian.h b/include/endian.h diff --git a/hex.h b/include/hex.h diff --git a/tree.h b/include/tree.h diff --git a/tree_dump.h b/include/tree_dump.h