liblash

A bianry tree implementation used for game development from scratch
git clone git://holbrook.no/liblash.git
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commit defc040b7e1d827d193f3921e199ea20124549af
parent ce18499f356373d88bfcce95f7170db1147cf9ad
Author: nolash <dev@holbrook.no>
Date:   Sat,  1 Feb 2020 00:10:24 +0100

Revert to noinst

Diffstat:
MMakefile.am | 2+-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Makefile.am b/Makefile.am @@ -1,6 +1,6 @@ AM_CFLAGS = -I$(top_srcdir)/include -EXTRA_LTLIBRARIES = liblash.la libbtree.la libdebug.la +noinst_LTLIBRARIES = liblash.la libbtree.la libdebug.la liblash_la_SOURCES = hex.c endian.c tree.c liblash_la_CFLAGS = -I./include